The Game of Poetic Language
On Marlowe
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Geoffrey Hamilton
December 1, 1996

Today older poetry, such as that which Marlowe's age produced with rhyme, is often in the tow of apologists who justify these tested forms as mnemonic and now, the argument goes, with the end of oral cultures such mnemonic devices have outlived their usefulness. 'Primitives' and idiot rock stars use the older forms still, and so, the conclusion is, it's too easy, or too retrograde.

These are mistaken understandings of the older forms which stem from a misunderstanding of meaning, form, and purpose regarding poetics; a misunderstanding that Marlowe, and poets like him, can at least be said to have not adhered.

Marlowe's poetry, as with all poetry, is a form of human behavior which, like all forms of behavior, plays games. This premise is both scientific and literary. These games offer actual experience, which in turn offer value and, therefore, meaning to human existence; an existence, nevertheless, that need not have meaning, hence the term 'game' for these activities.

A scientist may not be satisfied with the following explanation as to why all human activities are games but here is the logic of that statement: A game is defined abstractly as an activity carried on for strictly relative goals, involving standards and rules created to maintain motivation towards continuing in that activity until the goal is recognized as achieved or pointless. All games of the conventional kind should fit that definition first, and they do, from Baseball, to Post Office, to solitaire, to 52 card pick up.

The next step is to decide what human activity does not fall into the definition. Is education, or is commuting outside this definition? No, the goals are relative (degrees or moneys), and they involve standards and rules (contracts with schools or businesses) which motivate to play until you achieve your goal, or give up.

Is murdering or is arguing outside the definition? No, the goals here are competitive (relative) and involve ad hoc rules and standards based on what is possible with the body or mind.

Goals, whatever they are, if failure or death is avoided, are fleeting, and so another game must immediately begin again. The whole of life is often referred to as a game as it is easy to recognize its mirroring of the definition: there is no goal in life that is not relative - from heaven, to surviving, to breathing - the rules and standards get us there and after achieving the goal we know we will still need further goals. At least the game of poetry is not as frustrating as breathing: we can always decide we want to stop reading poetry.

Why does poetry exist? Marlowe lived in an age of classical rebirth, of the muses, of aristocratic ideals, and of poetry as a symptom of personal and societal cleverness. Poetry was valued highly for many reasons and its value was not in doubt. Poetry's high value as a game, in particular, at the time is demonstrated in Doctor Faustus by the prologue and epilogue's explanations for the play's existence.

In the prologue there is a denial that Marlowe's (male) muse is to be used for grand disputes like war, but that his "heavenly verse" he "must now perform" for "patient judgments". The epilogue makes the point of the performance clearer: "Faustus is gone: regard the hellish fall". The play/poetry was for the edification of the audience, at least; and unlike prose edification it was intended to be a game.

For some people today poetry is thought of as unnecessary, 'No one talks like that!' or 'No one thinks that way in real life!', as though real life is something that needs to be elaborated on. Today's poetry appears to be so marginalized that a frequent response to it is a shrug and a 'I didn't understand it', without any further interest in pursuing an understanding. The point is that neither the classical, realistic, nor the obtuse forms escape from being simply games and the mistake is in believing that there is a hierarchy of values in forms -- all poetry is equal in it's gamefulness/ultimate pointlessness. However, like other values, the more people who value something (art, money, people, etc.) the more valuable it seems, and therefore the more meaningful it seems. So we must put up with shoddy value judgements until ours becomes standard.

One way of deciding on a standard of meaningfulness is by the ballot, or by the cash register. What I am suggesting in this line of reasoning is that the game called poetry gains meaningfulness through adherence to the popular forms; which is not to claim any moral superiority for these forms.

Why are poetry's popular forms popular? The Elizebethan Age's popular forms, songs, plays, and verse, were comprehensible games to the age and so enjoyable games. Doctor Faustus and Edward II could be understood at two basic levels: one is at the level of the edification game, the second through the allusions told to an educated classes, the cleverness game.

The most loved forms of poetry today are often found on radio and in music videos, and these forms offer a continuance of the older forms which, like Marlowe's maintain a more accurate idea of poetry: that it is about understandable games. However, what people understand or believe is not the actual goal of these games, nor are they of Marlowe's. The goal of games is not actually what it is purported to be, the goal is always enjoyment. This pleasure is as Marquis de Sade might have defined it, any desired distraction from the void.

Almost anything works today as popular poetry, from Gregorian chants, to Nigerian funk, to country ballads. What all popular forms have in common is attention to specific conventional meanings within a poetic diction, rhythm, and form. When Elton John sings the popular ballad "sad songs mean so much" he is being gameful, with the alliteration, rhythm, and conventional poetic diction, but within a sufficiently challenging form. (He is also reflecting on the game as an engine of meaning, an idea which will be unpacked below.)

What is 'sufficiently challenging' is relative to the audience. A low challenge threshold is what often causes an educated or pretentious audience to belittle other audiences, as these 'privileged' audiences desire a greater challenge. However, this belittling, while a cry from the crib for bigger and better games, is, in fact, a mistaken value judgment (though it is still a game too).

Though Marlowe poetry is filled with cryptic references, he served various audiences, as said above. He addresses in Faustus the nobility in the prologue, the censors in the Epilogue, and he also serves the less educated by using the Protestant morality of the time, "Read, read the Scriptures"; though an atheist himself.

Today Marlowe is entirely for the educated mostly because his main concerns and language are anachronisms today. But also because the adherents of the less difficult types of poetry, pop songs for example, have inoculated themselves from their belittling superiors by ignoring all difficult poetry and saying 'it's just over my head'.

This may be a result of the deathly fear within today's highbrow poets of serving a wide audience; something which has reduced the enjoyment, therefore meaning, of today's poets to the level of a decrypting session with Imperial Japanese code. Trying to be all things to all people is the best method of actually attempting to be universal on a planet where people can barely recognize a plugged toilet as a parochial problem.

The issue of popularity in poetry was illuminated by a recent CBC Radio item. A New Yorker critic claimed that Shakespeare is still read and is popular today because of the rhyme and rhythm of his poetry. Why, if that's true, as I think it is, would it be true? Why do many people frequently see productions of, and continually reread the poetry of a Hamlet ? Because, like the Elton John song says 'sad songs say so much', Hamlet can still be fun over and over again.

The rhythm, rhyme, apostrophe, figuratives, puns, schemes, and diction makes the game of poetry repeatable, as well as comprehensible straight away even without being fully understood. 'I liked it, but I don't know why' is a statement which typifies an enjoyed poem/game. For Gaveston in Edward II , words make him "surfeit with delight" .

Poetic tools have a unique power in the field of games which are vital to human existence, as Marlowe/Gaveston comments "I must have wanton poets, pleasant wits/ Musicians, that with touching of a string/ May draw the pliant King which way I please./ Music and Poetry is his delight". This kind power over kings, and the like, is probably due to rhythm.

Like the last song you hear in the morning that gets stuck in your head, something bio-mechanical happens to our bodies in the presence of rhythm and we want to be with it. In addition, the divergent sounds of words set to a rhythm will accent it. A third layer is the associations from language that will attach themselves to that rhythm. And fourth, the experience of fun, from that game, will be attached by association to that accented rhythm - so for those reasons we play with poems more than once though we know the plot's ending.

King Edward II 's hesitant resignation in blank pentameter, for example, becomes more amusing for a reader with each repeated effort towards further understanding of what we know already will happen. Reading the following quotation repeatedly makes the game more valuable to an audience: "Heavens turn it (the crown) to a blaze of quenchless fire;/ Or, like that snaky wreath of Tisiphon,/ Engirt the temples of this hateful head; So shall not England's vines be perishd,/ But Edward's name survives, though Edward dies." .

The figuratives, the scheme, and meter, all contribute to challenging an audience to understand what can be said much more simply. But then it would not be as much fun; and so powerful a distraction to someone like the pliant king.

The game of a manual or stock report, as opposed to poetry, is usually in furtherance of the other games we want to play, like work, love, or Yatzee, so we only participate in the information game when it doesn't interfere with the games we have already come to value through the games of childhood and growing up.

Then there are the games like poetry where the information is the last thing we want to acquire, but we suppose that we do want to acquire it. A 'good' poem is like the prefabricated six inch plastic trophy that awaits the winner of an iron man contest, it may have no value to most people, but the experience of winning it will remake the four cent piece of plastic into the most valuable item in your house, stared at as you go to sleep and shown-off to your friends - friends who will also see it's value when you, and they, play the game of retelling the tale. Poetry offers the same opportunity to imbue the paltry complaints and ecstasies of anyone with a greater-ness than could be otherwise.

Increased meaning always happens within an enjoyable game. This is what makes poetry an engine of meaning. The more fun it is, the more experience we have with it, the more valuable it is, and so the more meaningful it becomes. But what makes it enjoyable? Yes popularity would indicate it is enjoyable and conventional enough to make it very meaningful, but what makes fun fun? What, irrespective of its popularity, can make 'happy-joy-joy' out of eating shit? Is it also the beauty or the truth of it?
Meaningfulness may be enhanced by mass popularity but if the game is recontexualized into the goal of any selected audience then relatively equal popularity can be found using any parochialism as a foundation.

As country, folk, and rock musics are sub-contexts of popular verse, what is popular is relative to a selected audience, and any parochialism can become a foundation. A foundation can be sadism, life affirming pregnancy, or doctor assisted suicide. Within poetry, a foundation is anything from picture poems, to a king's riddle as to which door has the princess and which the tiger. Poetry's game must be in tune with what is considered fun by the selected audience, this is irrespective of other conventions. It is the taste of the audience which predetermines the usefulness of any particular poem/game on offer. As I alluded to above, taste is conditioned by what games people have played in the past.

Today's poetry is fun to those initiates who have learned the secret handshakes of academia in their past, so it is essentially no different than any other poem/game. The selected audience is preconditioned in some way towards anticipating fun with desire and this desire haphazardly predicts how certain games will suit their taste. A selected audience may wallow in self-pity due to a past game, so fun for them is a Elton's sad song or some poet with juvenile angst. If the selected audience is smug about its own society it might want to have its faculties tested with allusions, as with Marlowe's allusions to Agrippa, or perhaps they may desire a polemic against another society. Either might be 'fun'.

Transcendent poetry, poetry which does not refer consciously to itself and allows an audience to forget the media being employed, can also be fun - so is being in the state of transcendence when 'within' that kind of poetry. But it is by the actual experience motivated by this fun where the game/poem offers pleasure, then value, and therefore meaning, and further expands the boundaries of what will be considered fun in the realm of game/poems in a selected audience's future. Humans never transcend the poetry, they are where they are when they read, and the game is the experience.




dramaturgy and uses prose and a verse with few hard rules. In doing so it might happen that the conventional people will put up their hands and not want to play. However the conventional selected audiences, who make his popularity what it is (relative), of course are not bound by principles of everlasting meaning and value. The selected audience wants games and when the game of the present convention no longer offers sufficiant challenges, there must be a new game on offer. It is the game of artists like Marlowe to be unconventional enough (but not too much) to be able to create new conventions from the old