On the Supposed Impossibility of Artificial Intelligence
Peter Kassan's article in Skeptic Magazine erroneously claims A.I. is a mirage.
Geoffrey Hamilton
May 9, 2006
Skeptic Magazine's article on artificial intelligence purports to prove A.I. is impossible.
The subtitle says it all: the futile quest for artificial intelligence.
Author Peter Kassan
makes many technical points showing the statistical
improbability of a machine ever
reaching the complexity of a human brain - as if that is the only legitimate benchmark.
However, Kassan's first point, and also his over arching
critique, that the how is not possible until the what is discovered, also
makes his entire subsequent technical probability arguments irrelevant.
Also it makes his apocalyptic
words ring like so many expert's famous last words - as in, the 'bumble bees cannot fly' logic.
Right now the what is answered by gamegene theory. In 2001, I began,
in the following unfinished piece, to articulate the
A.I. solution inherent in my 1996 deduction of the game gene. I include it
here by way of showing any development I may have made and to show Kassan's
point is at least five years out of date.
Artificial Intelligence and the Missing Link: Game Gene Theory
April
5, 2001
There is now a solution to the unrealized ambitions
of scientists who wish to create artificial intelligence (A.I.).
This solution helps determine what constitutes actual life-like
intelligence and to use that determination to create life-like intelligence from scratch.
This solution is derived from the Game Gene Theory.
The problem
with A.I., as understood by many scientists in the field, is to decide
how to build a machine with A.I.. However, the precursor should be
how to decide what intelligence is, and further back, why would
an A.I. want to exist? because if A.I. is going to be more than a
computer it must have its own thoughts, wishes and hopes.
It must be primarily independent in action. Scientists are getting lost along the way.
From what I understand of their problem scientists are stuck on
how to allow for learning and separately how to create consciousness. Both
are necessary at the same time for their game to succeed - the first because, according
to these scientists, it mimics the development we see in life forms and the second (
despite it being imagined by them to be of unique significance to human beings)
all life has consciousness and so must A.I..
The answer to their problem is too simple for these people:
it is this - recognize that all life is playing games, even when
learning, and that all life must have a consciousness which is defined
only as a sense
of self.
To make a sense of self a technology is perhaps something like this. A massive CPU
will have a sensor attached to itself which informs itself of the space it
takes in the world, so to speak. This space need
only be like a minor premise that says that its being is more important
than any other fact.
Other senses would be established to influence the CPU, including sensors which
actually allows harm and
gain to be inflicted on the CPU in the form of less or more ram, for example.
All these sensors would formally mimic the
physical and emotional influences found in actual life forms.
The reward/punishment system must be outside of the direct
control of the CPU and tied indirectly to the reactions of the cpu to the
games it plays. If it perceives a success the extra ram is given. An internally
perceived reversal
implies the adverse award. Arbitrary harm and praise too needs to be awarded
at times to keep it all unpredictable for the A.I. so that only games are what works.
The main operating system program must play games based on only a few starter
goals. Then those goals are developed and influenced by the memory of 'emotional'
and 'physical' reactions to previous games.
No regular short cuts to rewards can be given to the
cpu. For example, with human life forms, a person can take a narcotic which rewards the
individual irrespective of the games' progress.
There must be a method for making arbitrary choices. That method could involve a
time limit or a general rule to cut off self debate......
Unfinished
Today (May 9, 2006) I have little to add to these basic concepts because I generally
don't care if A.I. succeeds. That is,
except to say, no one, not even an A.I. robot, needs to exist, but if you're going
to force one to live you may as well get it right.
Peter Kassan and
Skeptic Magazine may have ideas similar to what I've laid our here
but it's not due a wish to
spare some future A.I. a little suffering, or even to get it right, they want math and
conventional science to win the day so they can continue their real work
of assaulting all those who don't conform to conventional beliefs.
GRH
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