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The Game Gene Theory
by Geoffrey R. Hamilton 

part two of three

6) There cannot possibly be a reason for any particular individual to exist before existence, so no one needs to exist - and that means everyone - yet all the unnecessary particular life-forms we see on planet earth are in existence now. As a result, an overall material cause for all life's continuing existence may be assumed.

7) Chaos makes the original formation of any life-form inevitable in an infinite universe. However, the reproduction of life from life, and the maintenance of any life, still requires a special corporeal device to create and promote these actions.

8) The device is not something like a womb but, instead, a gene which instructs a behavior that has no ability or reason to occur otherwise. This genetic instruction must allow life to desire something from living which can actually help it to survive. Genetically instructed behavior can be seen in babies that can move their limbs unaided even before they're born, so there is little reason to doubt that a genetically informed behavior is possible.

9) Even cell division requires a motive in order for division to occur at a useful time, preventing the exhaustion of the original cell, or at a time when the new cell can survive. In other words, the actions of life are not similar to the actions of non-life, in that life's actions are not simple reactions. Also, something inhibits life from having simple reactions towards the rest of the universe. Further, each life must have a self-centred method of reacting and acting. Finally, each life has a kind of separation from the rest of the universe. For the above reasons I call individual life forms solipsistic forms as they consciously know only themselves and not the life forms that make them up, or which they make up.

10) Many solipsistic forms are constructed from other existing solipsistic forms. I call this (interwoven or) contextual solipsisim because it's the context that is arbitrarily chosen which determines what life form you wish to discuss. For example, the cells that make up a human body are at one level, an individual human is at another level and humanity as a whole is at another. A society of humans often functions like one body: the unbalanced higher male birth rate in war zones after the decimation of males (as in Mozambique in the 1980s) demonstrates that human societies have unconscious and extraordinary methods of population regulation - hence there is a 'self' regulation just as a single body has.

11) Solipsistic forms use their senses to represent the actions of the universe in a way that is most useful to their games. It is secondary whether the senses are giving a true picture of the world. All solipsistic forms have different senses as a result. In most humans there are roughly eleven senses: sight, hearing, touch, taste, smell, balance, time, body position, hormonal detection, internal regulation and self. Other writers have found over fifty senses in humans. Senses only need to approximate the world they represent as it is only games they need to play. All senses are materially generated and can be disrupted in many ways. The term perception is the sum of the senses in use within a solipsistic form. However, you cannot see with your eyes until you believe in your mind. For example, as soon as one crashes a car, or something shockingly different happens in one's view (like a suicide), all beliefs are dislodged for a time and seeing (or any sensing) cannot be put into a 'frame of mind'. The result is that meaning is difficult and the senses flutter uselessly for a time until belief reasserts itself on the senses. It is the same problem with something new. In the case of new scientific discoveries, it takes about twenty years and longer - and a power struggle between generations - for ideas to take hold because it is schemas (a kind of societal 'frame of mind' or context ) that allow ideas to be seen.

12) Technically, a gene can supply a reason to live, but what reason can a gene supply which would help life survive long enough to reproduce itself? The only successful 'reason' which a gene can supply must be the equivalent of a desire to play games. No other genetically programmed reason or desire will succeed in maintaining life for long. The reason, basically, is that nothing can predict the future. Games accommodate that fact and allow unanticipated value to come forward.

13) As life stands now, all motivated actions and thoughts are carried out within the structure of games.

14) All games are played by individual life forms using some equivalent of a consciousness, which is only a sense of self, one of the many senses that life-forms use. Consciousness is only like a poker table - it is where the stakes can be laid.

15) Thought and language are not the same thing in anyway. Thought precedes language as shown in the cases of 'wild children' who are able to survive and reason without ever learning any language. Language is for communication outside the self and is not for thinking. (However, playing with language to express thoughts does lead thought into unexpected, or 'unthought', directions.) Other life forms (like birds) show the same outward aspects of thought that 'I' show (which is easily seen when one doesn't confuse thought and communication - and if one stops assuming that other people should get a free pass while equally unknown beings of other sorts do not). As mentioned above, where thought and language do relate is when the game of choosing words and phrases to represent a thought backfires and leads a speaker to 'rewrite' a thought in order to make the language 'true' again. This situation is not, however , facilitating thought, but is just a typical consequence of games. Whenever we think of something it may be exact, but when we bring in language to represent it to others we will find different words and phrases each time we represent the thought. Still, we believe we said the same thing each time because the meaning in our mind is the same and the words are superficial tools only. We don't remember the words each time, only the meaning - unless we never had the meaning but only the words - which is why if two witnesses use the same words to describe an event the police know they're faking it.

16) The fact that some games seem to be played on a field, or in a court, is an illusion. The actual games are always played in the minds of the players; for example, in a football match each player on each side will play with different goals, rules, emotional reactions, values, and levels of risk, and the non-players in the stands or at home on TV will actually be playing too - though it won't seem like that. Even people who know nothing about the game's rules and goals will also be playing in their own way. Those people in football uniforms on the field with a ball in their hands and about to make a toss may not be playing football at all, they may be playing any one (or two) of a hundred games (a higher school grade, impressing a talent scout or cheerleader). This is the same everywhere in life.

17) Games consist of goals, rules, play (involving intellect but not dominated by it), and emotional rewards or warnings - what is commonly called emotional investment. Emotions need intelligence to appraise the play in relation to previously stored values. Intellect needs emotions to rank appraisal. Important are the perceptions of progress and the perceptions of risk or challenge which fall between the certain and the impossible. Without the belief that progress is occuring, and without risk , the game will not be played. If there is a sense that there is no point in continuing, any game may be discontinued. Emotions are turned into values by the intellect for use later as further goals (more on this below).

18) Ethics and morals are only attempts to trump other values with trickery and bald claims. The only widespread 'morality' actually found in nature is respect for 'winners' and contempt for 'losers' - however one wishes to define them.

19) The seeming existence of free will is really a misunderstanding of the emotion we get when there is a lack of interference in any of our behavioral dispositions. Freedom or 'free will' has always been a bogus concept. We cannot choose to be born, to breath, to know everything we need to know in order to make a decision, to live forever, to die exactly how we want to die, or even to remember (or not) anything we want. We cannot control the things that happen to us - at best we can only react. The things that happen to us send us down a road which we cannot predict and, as timing is everything, we can't even pick our timing or know if it's the best. We cannot choose our personalities, or change how age effects our traits. Any credit we take for making changes to our personalities can only be attributed to our "good" genes. When we yearn for freedom it is only yearning for our rut not to be frustrated by something else. Basically the happy feeling of freedom is the emotion we have when our programed behaviors are not frustrated.

20) Consciousness is not only linguistic, but also imagistic, impressionistic and automatic. This sense of self fools us into thinking it is the self. But it is a slave to that which surrounds it.

part three of three