Psychology - Psychology Help from gamegene perspective.
HOME º PSYCHOLOGY HELP º  PHILOSOPHY HELP º ETHICS º  SCIENCE º MISTAKES º  ECONOMICS  º ESSAYS º SEX º SHAKESPEARE º  ART º GALLERY º  TOP TEN º HISTORY º MOVIES º STORIES º UFOs º PSYCHICS º
The Two Most Important Emotions
Cool
Cool people are opposed not by nerds but by intense people, by meta-players, self-conscious people or by losers. The cool people play games like conversations or driving a car without showing how or why they do it. They fit into the fashion of the moment as though life was always that way. The fraud is never acknowledged.


Sucker
The most horrifying belief one can have about oneself is to feel like a sucker, or a loser by one's own stupidity. As there is "neither good nor bad but that which thinking makes so", a victim can only come into being when they are somehow made to believe that they are a sucker.

Self Massage is not possible.
Two must play that game my friend.

Geoffrey Hamilton

November 12, 2005

When I lightly massaged my wife's eyebrows it made her swoon. When she tried to do so with her own fingers she said it didn't feel all that good and asked me why. I answered that massage is a particular game. Here's how. It has a goal - a profound sense of relaxation - rules (someone else must do it, not too hard, etc.), play, strategy, emotional rewards: everything a game needs. But this game called massage means more.

The overt goal of a massage is a profound sense of relaxation, but the actual goal is a profound state of touch - this is the game. The most basic emotional need in mammals is the genetically induced goal of touch. Babies of all kinds need it as much as food. As adults we still need it, but we have more options regarding how we can obtain it.

Unlike sex, which can be self administered, touch massage is achieved only though another life form's game of giving touch. If we believe the contact on our skin is part of someone's game of touching 'me' then we will have neurotransmitters like oxytocin and dopamine released which feeds a matching 'mouth', so to speak, inside our brain.

With this self-regulating game cycle we feed ourselves, if others help us. But this only works provided there are these three conditions. First, we must believe a seperate game player, like a pet or spouse, is on the other side of that contact. Secondly, the touch must, like another game called dance, have an artistic quality that is beyond rationality or description. Finally, it must be touch made by an approved game player, or it will not be played. Massage is still touch just more ritualized, like ballroom dancing.

There is a great need for more touch in the world, but there are a lot more inhibitions than advocates. The game of massage will always be a good excuse to touch someone, as will dance, but for those hung up on other kinds of games, like monasticism, or fridgedism, there are few other options to hope for.

Gh


Psychology
A continuum exists in all aspects of biology including psychology. The are no deseases or pathology or healthy minds. The labels attached are context manipulation by those whose games are on the go and who want to win. Whether the label is "ant" or "Doug on Wednesday" or "Doug on Saturday" an arbitrary choice is being made for an arbitrary game and anything can be labeled in any direction. Psychology will gain as an investigation when it accepts this and takes its labels less seriously.
For a full article regarding the counter-productive use of ethics go to Psychology and the Interference of Ethics

Time is a sense equal or more important than the so called 5 senses  Time senses livescience.com
Prisoner Games
: In Spandau Prison Albert Speer and Rudolph Hess show what the brain needs and doesn't need.

Geoffrey Hamilton

Blog, March 7, 2006

A new documentary on Albert Speer called SPEER & HITLER played on HistoryTelevision this week. In it we are shown reenactments of Speer's time in Spandau Prison with among other prisoners Rudolph Hess. The key events of that time in prison were Speer's particular kind of activity and Hess' peculiar non-activity. More exactly Speer's games in a reduced context and Hess' lethargy.

This situation is important because it illustrates what happens in reduced contexts to anyone. A context here is what is typically and usually defined as a context, but it is moreover a game that an individual plays with as a reference point for all actions and thoughts. The context as reference point can be a cultural norm like a national constitution for example. A reduced context is the above cultural norm that is made smaller in some way. In Spandau prison the options and norms are minimized and in a very documented way so the context reduction of Speer is a useful example for understanding this important aspect of human psychology.

Albert Speer was a talented architect and manager who willingly led the constructive side of the Nazis and so was jailed for 20 years. During his first few years in jail Speer was unable to accept his newly reduced context and slowly had a psychological meltdown. Finally he gave up his thoughts of a grand past, stopped relating his games to the whole world and instead made his small context the whole world. He built a stone garden with temporary stackings of brick that looked like skyscrapers. He would surround a green the size of a bed with these faux buildings and lie down to then imagine a city growing up around himself.

Like a child he used his imagination here, but unlike a child, who can't actually make cities like he can, he was not allowed to use his manifest skills and build the real thing. When he got over his middle age highbrow pomposity and accepted his reduced context he was able to be satisfied practicing this architecture game however it could be accomplished. This playing like a child was not about learning, it was about creating new meanings, happy meanings.

Speer's second reduced context game illustrates the same point but involves Hess. Speer would sometimes walk laps in the prison yard. One day he said to Hess that he was going to walk east around the world. He measured the laps and said seven laps equaled a kilometre. Hess suggested that Speer use a tree's seeds to count laps by putting a handful in one pocket and transferring one to the other pocket for each lap completed. Speer could keep track afterwards in his cell.

Speer immediately got into the spirit of the game and traveled via his imagination and his knowledge of geography as far as Mexico before being released in 1968. Even in his letters he maintained this game and had his friends outside prison interested in all his adventures. Speer was mentally healthy after jail as a result of all these games and went on to write his memoirs which made him a rich man for a second time.

Hess, in contrast, never did more than mope around. After helping Speer to begin his faux journey he just munched on the tree's seeds, or stared at walls and waited to get out. That day finally came for Hess after forty years - but only through his own suicide.

The reduced context of a prison may seem like an unusual situation in which to discover a common human nature, but, as with brain damage people whose actions indicate what a missing brain part does, the study of prison life indicates what is missing and what is still there. What is missing in Spandau are big goals and grand designs. What is there is that the satisfaction that can be found in the smallest of goals and tiniest of playing fields feels the same and is the same.

Let's, for the sake of a fair well mind experiment, think of the future expanded, gigantic, huge, spectacular context as the normal for today with its futuristic teleportation and telepathy, and think of what you have now in your real life with your primitive cars and cell phones as a reduction of that futuristic setting. By thinking this way it turns out you live in a kind of prison life and can be equally contented to have it so as you were before you realized it was a prison. Really, it turns out all eras are prisons that cut us off from greater possibilities. All nations, cultures and cliques are prisons of reduced contexts which most people never think to challenge and so they travel to their imaginary Mexicos and toy skyscrapers and are as happy and healthy as Speer in Spandau.

Gh
Mike Douglas character: "You like playing games, don't you?"
Sharon Stone's character: "I have a degree in psychology, it goes with the turf. Games are fun."
Basic Instinct, 1992

"...it is for a man to have a good opinion of himself, give himself a bit of a boost to win his own self-esteem before he can win that of others. And since for the most part happiness consists in being willing to be what you are, my {the goddess of stupidity's] Self-love has provided a short cut to it..."" Erasmus, Praise of Folly (36), 1509

"good friends avoid each other after they've been humiliated. Great friends pretend nothing happened in the first place" Gabrial, Desperate Housewives 2005

"There are too many ideas and things and people, too many directions to go. I was starting to believe the reason it matters to care passionately about something is that it whittles the world down to a more manageable size." Adaptation 2002, Nic cage Reading Streep's book.

"Son, this is the game. I'm playing his ass.... This shit's chess, it ain't checkers.... The sooner you can match what's in your head with what's going on in the real world, the better you're gonna feel. ...Make detective, you play the game, you grow wise, and then you can change things." Denzel Washington to Ethane Hawke in Training Day 2001.

A Red Balloon Died
How emotions do not always have a history.

November 22, 2005
The episode of Desperate Housewives first broadcast November 20, 2005 has a scene where "shallow" Gabrielle is confronted by an unconventional therapist who tells her that a red balloon he hands to her is going to represent her miscarried baby and she is supposed to let it soar into the sky. Often Gabrielle has denied that she is grieving for the baby, but now the mere presentation of this game to her has made her think of the balloon as her unborn child and that this will now be a symbolic way to say goodbye. She struggles to let the balloon go until she cries. Ostensively she cries about the baby which seems to be the writer's point. But this is a thought experiment who cares what the writer thinks......
continued
all essays
Home

Psychology makes sense only through games.

Old philosophy from the gamegene perspective.

Gamegene and nobirth essays

Sex is only a game.

Ethics is not philosophy.


Relax science is only a game.   


How mistakes make the world go round.

Make sense of the art world.

The true story of Shakespeare's life.

Movie makers seem to understand the world is a game.

Top ten lists on anything.  

History is one more game.

Economics is the business of understanding game created value.

UFOs as an extra bit of knowledge

An extra bit of knowledge - psychics.

Novels, plays and other stories offer another way to understand the game gene.